

In the remake, it now employs a flamethrower, capable of burning its foes to a crisp from a relatively good distance. In the original, the Nemesis used a rocket launcher when it wasn’t chasing Jill down and fighting up close. Whenever you think you’re safe, look up (and ideally run).

At some points, Nemesis can just hang on the walls of adjacent buildings, waiting to drop down and ambush you, unlike the older version. Which is great and when you head back outside, he seems to be gone.

X from the Resident Evil 2 remake – or even the original game’s Nemesis – juking and trying to run away is much, much tougher here.Īt one point during the demo, it was possible to duck under a shutter and have some reprieve from Nemesis. Trying to run? It’ll just take on massive jump and land before you, even blocking off paths and doors in the process. It can slide and quickly get in front of you. One of the most terrifying things about Nemesis has been it agility. And no, he most definitely cannot follow you into safe rooms so don’t worry. That being said, despite being “relentless”, there are some restrictions on the AI to ensure it doesn’t harass you all the time. His appearances will be a lot more dynamic and keep you guessing as to where he may show up next. He also said that it will be “relentless” and players would “never know where he might show up.” So in that sense, it’s even smarter than the original game’s Nemesis.Īnother thing to keep in mind is that the appearances of Nemesis in the remake won’t be as heavily scripted as the original PS One version. Producer Peter Fabiano spoke to Official PlayStation Magazine UK back in January and noted that Nemesis would have a more advanced AI than Mr. X from the Resident Evil 2 remake and think Nemesis will be a walk in the park, think again. If you’ve got a handle on dealing with Mr.
#Resident evil 3 remake nemesis edition skin
The skin around the lower teeth has been pulled down way more compared to the upper teeth. A giant device protrudes from its chest and the face is completely redone – the stitches are less prominent and more centered this time. The remake turns the trench-coat into a more haphazardly designed outfit with wrappings and caution labels. His forehead bore large stitches which ran down his right eye and the skin around his upper and lower teeth is more equally exposed. The original saw him wearing a more discernible trench-coat with a modified right sleeve. The most obvious difference between the original and the remake is the design of Nemesis. So without further ado, let’s get into it. How does it compare to the PlayStation One version? We decided to break down the differences between the two, based on the demo and various details released. Nemesis continues to be the most intriguing aspect of the game especially when you consider all the changes that have been made.
#Resident evil 3 remake nemesis edition Ps4
Capcom’s remake of Resident Evil 3 is right around the corner, releasing on April 3 rd for Xbox One, PS4 and PC.
